OK, Steve just killed Flash, but did you see the really big news buried in the six-pointed death knell?
In his fifth point about touch/mouse/hover (our lament since iPhone came out), Steve notes that Flash was “designed for PCs using mice’ and that Flash content would need to be rewritten for touch”. In his conclusions puts [...]
A video showing a two and a half years old girl’s first encounter with the iPad. Although we can’t prove it was really her first encounter, it is indeed shocking to see the ease with which she figures out some of the interface elements on her own, notably the swipe across the home screen, and [...]
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David
8 April 2010
We like maps. We like to think of them as one of the most basic 2D interfaces, and historically, one of the most important. Mankind has depended on maps of some form for millennia and as the current form of choice, Google Maps just announced beta features with radical potential to enable the world to finally see itself differently.
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David
18 February 2010
The main pitfall in the current app is in the interface itself, which, despite following the Apple-issued iPhone application guidelines closely, fails to provide the chief curatorial benefit of the paper’s design with the omission of the mythical Frontpage.
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David
16 February 2010
(They keep coming!)
In its slow but certain ascension to overthrow television, and as the de facto medium for viewing videos online, YouTube still lacks many of the subtlety and forethought some of its competition has implemented. Some of of those lapses are simply silly.
When one subscribes to someone’s (or some organization’s) content, they are given a [...]
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David
27 October 2009